Volumetric Video technology is growing rapidly, (and going through a budding tech’s typical branding crisis, “holograms”, really?) and I’ve been following this progression of it being an impossibly complex and expensive process that required multi-million dollar dedicated facilities, to what is now becoming a moderately accessible workflow thanks to some cutting edge software and hardware that I got my hands on in 2020.
I’m excited to see how this stuff evolves, and I’m looking forward to utilizing this tech in an upcoming XR application, or immersive VR film.